Game Design

Assassin’s Creed Origins’ New Mission System Sounds Like A Much-Needed Change

At E3 in Los Angeles last month, there were several obvious points of distinction between <i>Assassin’s Creed Origins</i> and the 10 or so major <i>Assassin’s</i> …

Assassin's Creed

Going Free to Play Is Not The Best Way to Lower Barriers to Entry - by Bobby Bernstein

While one of the most important aspects of game marketing is having a low barrier to entry for new players, many publishers are doing it the wrong …

Gaming Industry

Get a job: Hidden Monster Games seeks a Sr. JavaScript Game Developer

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<p>Here is just one of the many, many …

Gaming Industry

Report: Augmented reality startup CastAR has closed its doors

Augmented reality startup CastAR, which was founded by former Valve employees Jeri Ellsworth and Rick Johnson, has shut down.<p>According to a report …

Gaming Industry

Idle Champions of the Forgotten Realms is D&D’s first clicker game (Updated)

<i>Dungeons & Dragons</i> is “clicking” with players worldwide in new ways thanks to livestreaming on Twitch, the renaissance of tabletop games, and a fantastic 5th Edition that gets better with every new storyline that Wizards of the Coast releases. The publisher is now looking to Codename Entertainment …

RPGs

Inside this Mysterious White Box Contains the Makings of Your Own Game

Are you obsessed with learning about game mechanics? Have you tinkered with making your own game? Well, this Kickstarter project should excite you …

Geek

Nintendo is bundling a never-before-released game with the SNES Classic

Like it did with the original NES last year, Nintendo has announced plans to revive the Super Nintendo as a mini, plug-and-play game console …

Gaming Industry

'Splatoon 2' Makers on Esports and Why Salmon Run is so Hard

Producer Hisashi Nogami and programming director Shintaro Sato discuss the early 'Splatoon' prototypes and why you won't need voice chat to …

Gaming

Nier director's new mobile game tops iOS charts in Japan

Yoko Taro is probably best known right now as the director on Platinum Games' <i>Nier: Automata</i>, but he evidently also worked as creative director on a …

Gaming Industry

The Sports Desk – A New Era For Video Game Tennis

Tennis isn't a major sport in America, but through video games such as the successful Top Spin series from 2K Sports, gamers have learned to love …

Gaming Industry

How a Retro Studios prototype laid the foundation for Metroid Prime

Before the studio was acquired by Nintendo, designer Mike Wikan played a major part in creating the first level of the game that would eventually be …

Gaming Industry

Mario + Rabbids , Wolfenstein II among 2017 E3 Game Critics Awards noms

With another Electronic Entertainment Expo in the books, the folks behind the Game Critics Awards have announced the nominations for their annual E3 …

Gaming Industry

How Nex Machina could replicate vintage arcades using microtransations

The Nex Machina developers might soon try to emulate the classic arcades of yesteryear by implementing a new mode that charges players 25 cents per …

Gaming Industry

Life of Pablo: Charting the rise of Backyard Baseball's best player

Anyone who played the retro classic <i>Backyard Baseball</i> growing up will likely remember the name Pablo Sanchez.<p>The diminutive figure was the star of the …

Gaming Industry

Defaulting to Zero - by Niklas Gray

In this blog post I argue for using 0 as the default and "nil" value in multiple parts of the code.

Gaming Industry

The Art & Business of Making Games

<i>[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]</i><p><b>Brighton,</b> …

Gaming Industry

Shadow Of The Colossus Was Unfinished, And Better Because Of It

<i>Shadow Of The Colossus</i> was broken, unpolished, and incomplete, and the upcoming remake shouldn’t try to fix that.<p>Technically, Team Ico did complete</i> …

Gaming Industry

Wolfenstein II: The New Colossus hands-on preview and interview – ‘We’re doing things that are outside of a well-trodden path’

GameCentral talks to the director of the new Wolfenstein, about the catharsis of killing Nazis and video games as art.<p>Games Inbox: Has Sony lost …

Gaming Industry

There's Something About SWERY

There's something about SWERY.<p>There's something about the broken English in his tweets, in his love of American B-movies, his extreme caffeine …

Gaming Industry

Video: Understanding the nature (and future) of board game design

Get fresh insight into game design by watching this GDC 2017 tabletop game "state of the industry" discussion with game designers Rob Daviau, …

Gaming Industry

Corona 2D game engine is now 'completely free'

Starting today anyone who downloads the toolkit through the daily builds page will get a combined package that includes the standard simulator and …

Gaming Industry

Weekly Recommendation: Marvel Heroes Omega

This weeks recommendation comes in the form of a MMO- and one that I’d been dying to play for a long time since it first made it’s way onto PC. …

Comics

RinRiona Looks to Make Her Mark in Summoner's War at the Mobile Masters Invitational

iona 'RinRiona' Wong is a streamer who's been playing Com2US' <i>Summoner's War</i> for the past year, and is now looking to make her mark at the Mobile …

League of Legends

Why Microsoft says devs shouldn't write off the Xbox One X

"From the get-go we knew that we wanted devs to be able to take the existing engines that they were working on on Xbox One and get those engines up …

Gaming Industry

Methodical Rigor: Revisiting Valve’s Game Design

In 2012, I broke down Valve’s rendering techniques. Five years later, I’m on an adventure to briefly peel back a few more layers.<p>Valve Corporation, …

Gaming Industry

Should your Engineering Lead be fired? - by Mike Acton

Here is a checklist that represents the minimum bar of what else you should expect from your Engineering Lead.

Gaming Industry

Blog: A practical example of system design in practice

A tangent-free, short (for me) practical example of applied system design on a fundamental game element: projectiles. ...

Gaming Industry

What it's like to follow your hit indie game (2M+ sold!) with a 6K sales 'bomb'

In a new YouTube video, Introversion devs Mark Morris and Chris DeLay speak very frankly about being surprised to find Scanner Sombre has sold …

Gaming Industry

VRDC Q& A: Tilt Brush's Patrick Hackett

Patrick Hackett, co-creator of the VR art application Tilt Brush, will be at VRDC Fall 2017. Here, he explains how he crossed over from Double Fine …

Gaming Industry

Learn about some of the tough decisions behind making Nex Machina

We quizzed one of the developers behind Nex Machina about surviving in the modern indie market and working with industry legend Eugene Jarvis. ...

Gaming Industry