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mohrice Hinkle
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Kojima Says He Didn’t Want to Make Linear Games After Experiencing The Phantom Pain’s Open World

Kojima Says He Didn’t Want to Make Linear Games After Experiencing The Phantom Pain’s Open World

playstationlifestyle.net - Zarmena Khan

Death Stranding developer Hideo Kojima has said that he decided to make his upcoming title an open world experience because it was hard for him to go …

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