tjuhl

49 Added | 8 Magazines | 29 Followers | @tjuhl | I play games. I like games. I help make games better - with game user data.

[Guide] Legendary Crafting Materials - Drop locations & uses - Diablo III General Discussion - Diablo III General Forums - Forums

The Poor Game Developer Tool Kit

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

PayPal policy change to reduce crowdfunding headaches

In the wake of repeated outcry over frozen accounts, PayPal has announced it will be revisiting its policies to better take into account crowdfunding …

Monetizing Community in Free-to-Play Core Games

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Gamers solve decade old HIV puzzle in ten days

Scientists from the University of Washington have been struggling for the past decade to decipher the complex structure of an enzyme that exhibits …

Some simple math for figuring out your game's audio budget

<b>In this reprint from the September 2005 issue of Game Developer magazine, composer Alexander Brandon (The Elder Scrolls V: Skyrim) shares some useful</b> …

State Of Decay sells 1 millon

Undead Labs has reported that it has now sold over a million copies of its zombie survival adventure State Of Decay.<p>That figure includes both Xbox …

The unlikely fusion of eSports and HTML5

Earlier this month, Silicon Valley-based startup Artillery announced a collaboration with eSports star Sean "Day[9]" Plott, to bring a high-quality …

Getting to market fast, the lean development way

Startups are the darlings of the investment community - and while there are a lot of buzzwords and an occasional lack of vision associated with these …

Payday 2 sells 1.58 million, 80% through digital

Overkill and Starbreeze's crime shooter Payday 2 has sold over 1.58 million copies since release - 80 per cent of which were through digital …

Balancing free-to-play in Dungeons Dragons Neverwinter

<i>"I wouldn't have run a branding campaign... I would have spent the money on more PR activity and to give the user even greater value."</i><p>At GDC Europe …

“0 – 60 fps in 14 days!” What we learned trying to optimize our game using Unity3D.

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Development

40 Secrets to Making Money with In-App Purchases

Making money with in-app purchases boils down to one question – why do we buy things?<p>I’ll give you a hint – it’s mostly about satisfying emotional …

Monster World developer Wooga looks back at three years of success on Facebook

<i>Image via Wooga</i><p>Three years after the launch of Monster World on Facebook, Wooga has taken a look back at its wildly successful farming game, …

How Riot Games dodged the pitfalls of rapid staff growth

If you've ever worked at a quickly growing game company, there's a good chance you're familiar with the dangers of rapid growth. With new developers …

In-game purchases come to Counter-Strike: Global Offensive

<b>Newsbrief:</b> Valve is rolling out in-game purchases for its <i>Counter-Strike: Global Offensive</i> competitive community.<p>Dubbed "the Arms Deal Update," the …

Researchers break strategy game competition down to a science

Researchers at North Carolina State University claim to have devised a precise technique that can greatly increase player chances of winning in …

Decision Modeling and Optimization in Game Design, Part 5: Class Assignment Problems

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Puzzle & Dragons Maker GungHo Made US$4.9 Million Per Day In Sales Last Quarter – Kantan Games Inc. CEO Blog

GungHo Online Entertainment (3765), the company behind Japan’s top smartphone game Puzzle & Dragons, today published its financial report for <b>January</b> …

Organ Trail: Director's Cut One Year Sales Figures

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Kids can't use computers... and this is why it should worry you — Coding 2 Learn

<b>TL;DR?</b> <i>Why not just go watch another five second video of a kitten with its head in a toilet roll, or a 140 character description of a meal your</i> …

Exploitative Game Design: Beyond the F2P Debate

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Why Freemium Feels So Damn Good in League of Legends

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Making videogames without killing yourself

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Using Software Engineering to Streamline a 7-day RTS

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

David vs Goliath – Why smaller developers can win in the new mobile gaming landscape

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Sun-powered eco-friendly grill burn past its Kickstarter goal

SolSource raised more than three times its Kickstarter goal to cook anything under the sun — by using the sun.<p>SolSource is a sun-powered grill. It heats up in minutes, and the grill itself is made from sustainable, recyclable materials. It is produced by One Earth Designs, an organization founded …

What documentation?

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …