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Elden Ring's Difficulty Is Close To Dark Souls 3, But Emphasizes Strategy

It's been revealed that Elden Ring will be one of FromSoftware's less punishing games, emphasizing strategy and freedom of choice over skill. In an interview with Famitsu (translated by Frontline Japan), Elden Ring director Miyazaki Hidetaka explains that he believes Elden Ring's difficulty is closer to Dark Souls 3, thanks to the game's leveling system and focus on player choice.

Elden Ring's Difficulty Is Close To Dark Souls 3, But Emphasizes Strategy

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