Paolo Gambardella

86 Flips | 1 Magazine | @sentendo | game designer and producer with entrepreneurial actitude

Apple and Facebook join race to build augmented reality glasses | Financial Times

Apple and Facebook are gearing up to challenge start-up Magic Leap and Microsoft’s HoloLens in the race to create a pair of augmented reality glasses …

The emerging business strategies for monetizing virtual reality

A lot of people love the experience of virtual reality, but not many have figured out the business side of it. The fledgling medium for games, entertainment, and many other applications has sprouted a lot of startups, but not much revenues yet.<p>But where there’s investment, there’s likely to be …

Virtual Reality

5 Steve Jobs Methods to Avoid VR’s Failure in 2017

Tried-and-true marketing that VR must adopt before it’s too late<p>Last week, I was inspired to find ways to make VR mainstream after reading Cody …

When you should - and shouldn't - be making your game in VR

For Ted Price, CEO of <i>Ratchet & Clank</i> studio Insomniac Games, the move into VR is one fraught with challenges, but the payoff could be …

Game Development

Oculus: Going all-in on VR not a good plan for most devs

At the 2017 DICE Summit in Las Vegas today Oculus head of content Jason Rubin had an open conversation on stage with industry veteran Ted Price, CEO …

"I'd puke if I had to work on an empire-building game or another infinite runner"

If you wanted a historical barometer for the shifting 'next' of the games industry, you could do a lot worse than the timeline of Oskar Burman's CV. …

Epic's Tim Sweeney on Virtual Reality and the Future of Civilization

The creator of Unreal Engine describes his vision of the world-changing metaverse that's just 12 years away<p>The next few years of the video game …

Tim Sweeney: Closed VR platforms are 'sending the wrong message'

Epic Games founder Tim Sweeney has put forward a passionate case for a virtual reality industry that's open and cooperative.<p>In a frank interview with …

Game Development

Rethinking the player avatar in VR

There are all sorts of concessions that your mind accepts when you’re playing a game. You know that you’re not really that third person avatar, you …

Q&A: Google's chief game designer explores the potential of virtual reality

Noah Falstein’s career runs the gamut of game development. In the early 80s he worked at Williams Electronics as co-designer on the arcade game</i> …

Virtual Reality

Why Throwing in VR Sucks--and How to Make it Better

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Design

Sponsored: Designing for VR immersion in The Assembly

<i>Article brought to you by Autodesk</i><p><b>With VR making its way to the forefront of the games industry, game developers are looking to immerse players in</b> …

Social Virtual Reality is gonna be huge.

VR isn’t just for recreation right now, it is becoming massively popular thanks to sense of being <b>immersed in time and space</b>. No matter where you are, …

Game Design Deep Dive: Bringing the FPS to VR in Space Pirate Trainer

<i>Game Design Deep Dive is an ongoing Gamasutra series with the goal of shedding light on specific design features or mechanics within a video game, in</i> …

Virtual Reality

Onward: How A College Dropout Made One Of VR's Best Shooters

On the night of August 29th, 2016, Dante Buckley started crying.<p>It wasn’t because he was heartbroken from a devastating breakup, or because he was …

7 tips for VR game designers, from Google's Noah Falstein

Noah Falstein currently serves as chief game designer at Google, where's he had a hand in the company's ongoing efforts to sort out games in various …

Oculus founder apologizes as devs suspend support

<b>Update:</b> Palmer Luckey's comments have prompted a backlash from the fellows of Oculus VR's Launch Pad programme, an initiative designed to, “ inspire …

Ready Player One

HTC launches Viveport, its VR app store

HTC is launching the Viveport app store on a global basis for virtual reality fans.<p>HTC is the maker of the HTC Vive, the $800 VR headset that enables “room-scale” experiences. The Viveport store, which previously was open only in China, is a way to highlight some of the best experiences available …

Virtual Reality