Liz Cormack

23 Flips | 6 Magazines | 3 Likes | 1 Following | @lizcormack | Keep up with Liz Cormack on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Liz Cormack”

ParisLemon — The Age Of The Social Network Is Ending

For his story about Secret, a Google Ventures porfolio company that launched today, Mike Isaac asked me the following question:<p>Just basically curious …

Android reaches massive 80% market share, Windows Phone hits global high, iPhone languishes

Associated Press News

Ex-Zynga studio boss Matthew Wiggins on where social games went wrong

Has social gaming lost its soul? In its early days on Facebook, the talk was of bringing gaming to a much wider audience, and connecting people …

At Estonia's Bank Of Happiness, Kindness Is The Currency

Estonia's capital, Tallinn, is considered one of the world's leading "smart" cities, where the government and businesses alike rely heavily on computer technology.<p>But one group in the Estonian capital is using the Internet for something completely different: an online forum that markets good …

PS4, Xbox One could help "revitalize" games market despite mobile's "disruption" - analyst

Digi-Capital has just published the Q2 2013 update to its global Games Investment Review, and according to the firm’s findings, games investment is …

Digi-Capital: Disruptive mobile and a growing market

A new report from Digi-Capital has made strong assertions about the role of mobile in the games industry: citing it as the most disruptive technology …

What Games Are: The Culture Gap In Mobile Games

<b>Editor’s note:</b> <i>Tadhg Kelly is a veteran game designer, creator of leading game design blog What Games Are and creative director of Jawfish Games. You can follow him on Twitter here.</i><p>This week was very sad because of the unexpected death of Ryan Davis. Only 34 years old and very recently married, …

Kakao mobile social games made £205.8m in the first half of 2013

South Korean mobile social networking firm Kakao is quietly becoming a powerful platform for social games, judging by figures it has announced for …

GDC poll: Only 13% of European developers working on PlayStation 4 games

European developers are busy making games for the PC and mobile devices, shifting away from consoles — even more broadly than their North American counterparts.<p>That is the conclusion from a survey of 300 developers in advance of the upcoming GDC Europe conference on Aug. 19–21 in Cologne, Germany. …

Chartboost Launches New Way For Mobile Game Devs To Power In-App Purchases

Chartboost, the fast-growing cross-promotion network for mobile game developers, is adding another revenue stream to its belt. It’s launching a new back-end service that will power in-app purchases and stores inside mobile games.<p>The company says the product, Chartboost Store, will make it easier …

App Store Fifth Anniversary: The Ups and Downs of iOS Publishing

The App Store has been around for five years, and in that time its library has grown from just under a thousand titles to over a million. Even with …

Boss Alien predicts $10 million-a-day freemium games

Boss Alien founder Jason Avent has predicted that the most popular free-to-play mobile games will earn as much as $10 million a day within the next …

The tendencies of the mobile art on the example of top-grossing games

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game publishers still struggling with consistent hits and monetization in mobile games

Some companies are making a killing in mobile games, and they’re making it look easy. Others are struggling with the challenge of people finding their games among a sea of titles. But producing big entertainment hits is still more art than science, and that’s true in mobile games as …

Why Candy Crush Is Already Boring: The Shrinking Half-Life of Mobile Games

This article is from the archive of our partner .<p>It took six weeks for the masses to obsess over and then just as quickly get over Draw Something. …

Social Gaming Market Getting More Expensive For Developers

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

4 trends that make mobile gaming lame

Mobile gaming has grown by leaps and bounds in the last few years, and caused a seismic shift in how people consume game content. You no longer have …

Hasbro takes majority stake in mobile games publisher Backflip Studios

With more than 300m downloads of its mobile games on iOS and Android, Backflip Studios was one of the earliest free-to-play success stories on the …