Lisa Patacchiola

182 Flips | 1 Magazine | 1 Following | 1,499 Followers | @lisapatacchiola | Keep up with Lisa Patacchiola on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Lisa Patacchiola”

Of cannibals and time travelers: a conversation with Zach Gage

As I sit down with Zach Gage on the last day of the Game Developers Conference, he's absorbed in a game on his iPad. He apologizes for starting the …

GDC

Microsoft Research – Emerging Technology, Computer, and Software Research

AI News and Innovations<p>Humans play an indispensable role in many modern AI-enabled services – not just as consumers of the service, but as the actual …

The importance of conversation and player stories in Moon Hunters

<i>"Most heroes' and villains' interpersonal skills are at the core of their identity and legends because they're what drive how we act, and why we act."</i><p>…

Game Design

Post-mortem: Ms. Pac-Man, Diablo dissected by their original devs

Annual GDC tradition includes Atari legal smack-talk, Battle.net's humblest days.<p>SAN FRANCISCO—Development woes, legal battles, and little-known …

Retrogaming

Sim racing enthusiasts ordered to take down unlicensed Formula 1 mods

F1's commercial rights holder is notoriously protective of its intellectual property.<p>There's a bit of a fuss going on in the sim racing community …

Internet

Animation software used by Futurama and Studio Ghibli will soon be free

There are a lot of hurdles you have to be able to get over if you want to make cartoons, especially in world where the medium was already perfected …

Platinum Games' guide to action game design

Atsushi Inaba is a co-founder of Platinum Games (<i>The Wonderful 101, Bayonetta, Transformers: Devastation</i>.) His job is to oversee all of the company's …

Meg Jayanth: 10 ways to make your game more diverse

Of all the talks I’ve attended in GDC’s beautiful sea of tech verbiage, none was quite so passionate in its eloquence and reason as writer Meg …

From Game Jam to Greenlight: 12 Months of Unbox

Twelve months ago, we never expected to spend 2015 working on a game about self-delivering cardboard boxes, or have an office and a publisher for …

Gaming Conventions

Multi-GPU DirectX 12 shootouts show AMD with performance lead over Nvidia

Want to pair a 970 with a Fury? They'll work together, but not very smoothly.<p>One of the most exciting parts of Microsoft's DirectX 12 API is the …

Advanced Micro Devices

Unicorn story: How this young woman went from student to indie game studio chief

The game and tech industry has heard a lot of chatter about diversity, recruiting women and minorities into development, and encouraging girls to become engineers. This kind of talk usually takes place on a high level, with chief executives like Brian Krzanich at Intel weighing in about how to …

Gaming Industry

Firewatch: how games are getting inside the heads of their characters

A new era of titles prioritise the strange relationship we have with protagonists above solving puzzles and gaining high scores. So can you still call them ‘games’?<p>In some ways Firewatch, the beautiful and intriguing game recently released by San Francisco-based studio Campo Santo, is a mystery …

Indie Gaming

Confessions Of A Female Game Designer

TrulySocial’s My Tran reflects on her role as a female game designer in a male-dominated field–and how to design games with women in mind.<p><b>Doreen Lorenzo: Tell us about the company you work for, TrulySocial, and your role.</b> <b><br>My Tran:</b> I recently joined TrulySocial as chief product officer. In the role I …

The man who made 'the worst video game in history'

<b>The video game of Steven Spielberg's ET is considered to be one of the worst of all time and has even been blamed for triggering the collapse of Atari. Howard Scott Warshaw, the gifted programmer who made it, explains how it was rushed out in a matter of weeks - and how he feels about those events</b> …

Retrogaming

Epic Games Promises "High-End Game Console" Features on Mobile with Vulkan and Unreal Engine 4

During Samsung Galaxy Unpacked 2016 in Barcelona Epic Games showcased a new a real-time 3D experience powered by <i>Unreal Engine</i> 4 and the Vulkan API …

Game Development

Firewatch artist shares dev perspective on people gaming Steam refunds

<i>"If you do refund, I am not upset. It's on me to learn not to care too much. All I ask is that maybe sometime in the future, when the game goes on</i> …

17 mold-breaking fighting games that all developers should study

<i>Street Fighter 2</i> is one of the only games that truly deserve to be called "genre-defining" -- today, 25 years after <i>SF2</i>'s release, we can see that …

Martial Arts

Valve's VR technology now works with the Unity game engine

For many gaming platforms, the litmus test these days is whether or not they get official support in Unity's game engine -- land that and many developers (and by extension, gamers) are likely to give them a closer look. Valve just got a big credibility boost, then, as Unity is introducing native …

Designing difficulty in role-playing games

Veteran designers know well that “difficulty” encompasses a lot more than scaling numbers up through “easy,” “medium” and “hard” modes. It’s a …

Devs Play S2E10 · "Beyond Good & Evil" with Michel Ancel, Tim Schafer, and Greg Rice

Amazon launches new, free, high-quality game engine: Lumberyard

Today Amazon has both announced and released a new, free game engine, Lumberyard, which offers deep integration with its Amazon Web Services server …

The Unreal Engine now lets you build games inside virtual reality

Epic's Unreal Engine has supported making virtual reality games for some time. Now, it supports making games <i>in</i> virtual reality too.<p>Today, Epic announced an upcoming VR component to its popular Unreal Editor, letting game developers, animators, and other users create and explore their environments …

Gaming likely to be big part of Obama's $4B computer science initiative

The future is pixelated<p>Last weekend President Barack Obama outlined a $4 billion plan to update the nation's core teaching values, stressing that computer science is as important as reading, writing and arithmetic. And gaming, White House officials tell Polygon, will likely be a big part of that …

The game industry of South Africa | Polygon

<i>Johannesburg, South Africa</i><p>"We should be able to finish our next game without scraping for money ... That's everything I wanted and more."<p><i>Chase: The Hollywood Stunt Driver</i><p><i>Skadonk Showdown</i><p>"A lot of indigenous games that we would play growing up have lost their history."<p>"People will obsess and fef …

Evolution of video game graphics from the 1950s to today

It may seem like video games have always been with us, and for most of us they have.<p>Observe the evolution of video games graphics from 1950s Berlin …

As Duke Nukem 3D Turns 20, Co-Creator Shares His Original Notes

It was 20 years ago today that Duke Nukem 3D, one of the most influential (and controversial) shooters of the 1990s, was released. To mark the occasion, Duke Nukem co-creator George Broussard has been sharing photos and details about the game's development on Twitter.<p>"Duke 3D was made in 2.5 years …

Employment

Google's AI victory: Computer beats human champion at strategy game Go

A computer system developed by Google DeepMind researchers has beaten humans at their own game. The AI beat a professional Go player at the complex …

Artificial Intelligence

Virtual Reality Goes Mainstream

Virtual reality has spent so much time in the realm of science fiction (think <i>Star Trek</i> or the <i>Matrix</i> movies) that perhaps the only surprising thing is …