Joseph Knight

133 Flips | 3 Magazines | 35 Followers | @josephknight | Keep up with Joseph Knight on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Joseph Knight”

Tips for Creating Better Games and Working More Efficiently in Unity

Unity is an extremely powerful game engine with the capabilities to tackle just about any game project you may have in mind, whether it's a 2D …

Arrival in Hell: Dev blog #3: Animating movement

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Google launches Unity plugin to help developers make Chromecast-compatible games

Google has today launched the Google Cast Remote Display plugin for Unity, in hopes that developers will now be able to more easily bring their mobile games to the TV. This is the same plugin that many games on the Play Store — including Monopoly Here & Now, Risk, and more — already use…<p>Today we …

7 things I've learnt in 3 years coding my first indie game

Sol Trader is at the end of Alpha and is now on Kickstarter to raise funds for completion. Here are the seven biggest lessons I’ve learnt in the …

Game Development

Kickstarter Campaign Timelines and Why They're Important

Thinking about launching a Kickstarter campaign? Awesome! Kickstarter is a great place to get funding for your game’s development. But to reach your …

Website Traffic - Phase 1 of Your Kickstarter Campaign Timeline

So you’ve decided to launch a Kickstarter campaign and fund your game’s development. Awesome! Now, stop right there. Before you continue down the …

Indies seem to be warming up to Microsoft's ID@Xbox program

<i>"Microsoft used to be assholes about [indie development], for sure...but they�ve become a lot friendlier, and that�s to do with Chris Charla and his</i> …

Let's put down the guns in virtual reality, and learn to pick up anything else

Purchasing one of the first Oculus Rift development kits allowed me to see the state of the art in virtual reality as the indie scene, and in some rare cases larger developers, discovered how to use this new means of expression.<p>The modern virtual reality community was recharged when enthusiasts …

Nvidia FlameWorks

Nvidia

Shaders : A primer

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Ron Gilbert ponders the question, 'What is an indie developer?'

Game designer Ron Gilbert pondered the definition of the label "indie developer" in a post on his website today, posing numerous questions about the term apparently in an effort to point out how meaningless the phrase has become.<p>Gilbert came to fame at Lucasfilm Games (later LucasArts) in the late …

presskit() - spend time making games, not press

Simple. Fast. Free.<p>Developers & press both have the same goal: to bring great games to as many people as possible - after all, a good game is worth …

From gatekeepers to guns for hire: The new role of indie game publishers

The role of a publisher used to be simple, although the business itself is complex. They would fund your game, they would make sure it was released on consoles or the PC and in exchange they would often own the intellectual property behind the game and take a cut of profits. You needed a publisher …

Q&A: Canabalt creator rides the wave of indie publishing, collaboration

Adam Saltsman has always been a man of many hats, but with his latest venture Finji, an indie game publisher-cum-collaborator, he's now essentially …

Thomas Was Alone surpasses 1M copies sold

<i>Thomas Was Alone</i> sales have now surpassed 1 million copies, developer Mike Bithell announced today on Twitter.<p>Bithell originally released <i>Thomas Was Alone</i> on Mac and Windows PC in July 2012, but the platformer began to sell particularly well once Curve Studios and Bossa Studios ported it to …

TowerFall grosses $500,000 after launching on PC, PlayStation 4, Ouya

Couch-competitive multiplayer game <i>TowerFall Ascension</i> has found success on the PlayStation 4 and PC, after launching on Steam, to gross $500,000. …

The indie game console may already be dead

Last year, I predicted that the rising tide of Android gaming would raise all boats — that indie game consoles like the Ouya, the Shield, and the Gamestick could mount a challenge against Xbox and PlayStation because of all the attention they were getting as a whole. Sadly, it looks like I was …

CyberPowerPC Steam Machine will compete with consoles at $499

While some of the companies adopting Valve's living room gaming fomula are simply grafting the SteamOS operating system onto powerful Windows PCs, CyberPowerPC has just announced a Steam Machine designed to actually compete with the Xbox One and PlayStation 4 for around the same price point.<p>AMD …

The Hub | Pluralsight

INFOGRAPHIC:<p>What a security breach will really cost you<p>The average cost of a data breach is $17 million. Find out the real cost of security threats …

Vlambeer's Rami Ismail speculates on Steam's future, Greenlight's death

Valve's Steam Dev Days , a two-day developer's conference in Seattle, will kick off this Thursday, and Vlambeer's Rami Ismail has some pretty radical …

Making a living with indie games in 2014 (and beyond)

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Design

DayZ 's 1 million sales: A 'shots fired moment' for publishers

The standalone version of PC zombie survival game <i>DayZ</i> has proven to be a breakout success, selling over 1 million copies in a month. That would be …

NotOnSteam Postmortem

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Design

Valve has just started the PC games race to zero

Valve has just announced that developers will now be in charge of their own pricing on Steam. They can run sales, offer discounts and promote their …

Are You Sure Your Next Game Won't Sell Just 6 Copies?

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Design

It's Actually Cheaper To Buy Digital Storm's New Gaming PC Than To Build It Yourself

In a sure sign that the world is ending — or that perhaps a boutique PC vendor is actually making use of economies of scale to benefit their customers — Digital Storm’s newly released Vanquish II gaming rig is cheaper to outright buy off the shelf than it is to build yourself.<p>For the sake of …

How to Successfully Market Your Indie Game on a $0 Budget [VIDEO TUTORIAL]

58 Comments<p>about 4 years ago<p>Great presentation! Would it be possible to download the slides? Thanks! Ary.<p>about 4 years ago<p>about 4 years ago<p>Hi Emmy! …