Jonathan Lee

122 Flips | 1 Magazine | 1 Following | @jonathanelee | Keep up with Jonathan Lee on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Jonathan Lee”

The Castlevania Game That Changed Everything

<i>Symphony of the Night</i> took the best elements of the <i>Castlevania</i> series, injected in RPG elements, and created one of the most compelling games for the …

How Warframe built an ethical free-to-play economy

It’s easier than it looks, but that doesn’t make it easy<p>Digital Extremes has a long history in gaming, from working on the <i>Unreal</i> and <i>Unreal Tournament</i> franchises to creating the multiplayer component for <i>Bioshock 2</i>.<p>It wasn’t enough.<p>The team realized the publisher model was going to end up costing …

Final Fantasy IV Lead Designer on Series' Enduring Success

We learn some cool things about Final Fantasy's past and present<p>This week marks the 30th anniversary of Final Fantasy, the critically acclaimed …

Cuphead artists illustrate the game’s five-year dev cycle

See what it took to make one of the year’s biggest hits<p>On Oct. 25, 2013, StudioMDHR uploaded the first teaser trailer for its game <i>Cuphead</i> to YouTube. At 42 seconds long, the video established a 1930s art style and boss-focused run-and-gun gameplay, looking like an interactive cartoon.<p>It closed …

Cuphead

A Goat Made Me Cry In Terranigma

There are many scenes in <i>Terranigma</i> that challenged my notions of morality and how even our well-intentioned decisions can impact a society in ways we …

The Digital Ruins of a Forgotten Future

Second Life was supposed to be the future of the internet, but then Facebook came along. Yet many people still spend hours each day inhabiting this virtual realm. Their stories—and the world they’ve built—illuminate the promise and limitations of online life.<p>Gidge Uriza lives in an elegant wooden …

Why the design of Super Mario Odyssey feels so good

The secrets of one of the best games of the year<p>The latest episode of Game Maker’s Toolkit deals with the design of <i>Super Mario Odyssey</i>, and it’s a dense topic that could probably take up any number of hours. But the 12-minute video embedded above does a good job of explaining why the design of the …

Gaming

All-Time Masterpiece RPG Call of Cthulhu Will Never Die

Lovecraftian horror is something I only really discovered earlier this year. Sure, I’d seen the superhero episodes of <i>South Park</i>, where Cartman teams …

Board Games

What Happened After Three Developers Pirated Their Own Games

Game developers have been trying to figure out how to paddle their way through pirate-infested waters for decades. DRM, “glitches” designed to thwart …

When is exclusion a valid design choice?

The difference between what you ’earn’ and what you’re owed<p><i>Cuphead</i> is a very challenging game, in ways one can argue are both good and bad. But let’s put that aside for a moment and ask another serious question that’s at the heart of the rather nasty conversation that has sprouted up again due to …

Cuphead

The Small Things in RPGs That Matter A Lot

Think about the last game you spent serious time playing. Visualize everything. Imagine how it looked, how it sounded, how the controls felt in your …

Suda 51 Thinks Nintendo Switch Is Punk AF

“The Switch is a punk console,” says game director Goichi Suda, aka Suda 51. “I was shocked by it. I thought, whoever made this must have something …

An Unsettling Game Where You Convince AI To Let You Erase Them

<i>Localhost</i> is a disquieting adventure game where you interrogate some artificial intelligence, think about death and lie to your boss.<p>In <i>Localhost</i>, you …

Hellblade Review: A History of Violence

Finally, a video game that understands that uses history for meaning and context rather than just window dressing.<p>History and video games should, in theory, be a natural fit. The grand battles and distant cultures of the past are prime fodder for a medium whose mainstream is obsessed with both …

Beautiful Video Game World Maps

World maps in video games are usually pretty great. We love world maps! You can use them to track the results of your progression through some grand …

Better Video Games Could Be Driving Young Men Out of The Workforce

There's an unsettling trend among young American men without a college education: Many can't find work, or don't want jobs at all.<p>The numbers paint a …

The Unsettling Performance That Showed the World Through AI’s Eyes

Inside an abandoned warehouse on the San Francisco docks, as the damp air floods through the holes in its rusted tin roof, Sunny Yang is playing her …

Artificial Intelligence

The Secret to Free Fire's 62-Minute Shootout? Minecraft

Lots of gangster movies end in a shoot-out. Director Ben Wheatley's new tough-guy flick, <i>Free Fire</i>, begins with shots fired—and never stops. The …

Blade Runner

Horizon Zero Dawn Uses All Sorts Of Clever Tricks To Look So Good

Every time you move the camera in <i>Horizon Zero Dawn</i>, the game is doing all sorts of under-the-hood calculations, loading and unloading chunks of world …

Horizon Zero Dawn

Explore a Virtual Museum of Digital Water

In Pippin Barr’s <i>v r 3</i>, you can explore digital representations of water. Some ripple violently, with edges as sharp as diamonds; others are the …

Log In or Sign Up to View

This Facebook post is no longer available. It may have been removed or the privacy settings of the post may have changed.

How to Write a History of Video Game Warfare

A journalist has assembled the first chronology of the largest war yet fought on the Internet—the Great War of EVE Online.<p>Imagine the Star Wars universe is real, and you live in it.<p>You have lived in it, every day, for the past 13 years. You’re the captain of a nimble fighter, working for money or …

Winston Churchill

Early Ghost in the Shell Designs Hinted at a Bigger, Brighter Future

The trailers and clips for <i>Ghost in the Shell</i> present a cold, neon-blazed city in distress, reminiscent of <i>Blade Runner</i> and other iconic dystopian …

Science Fiction

Everyone should play Everything, the beautiful, bizarre game about, well, everything

The animator David OReilly is best known for designing the foul-mouthed alien video game in Spike Jonze’s <i>Her</i>, but his abrasively funny, absurdist …

YouTube

Hayao Miyazaki's thoughts on an artificial intelligence

Artificial Intelligence

The Dazzling Reinvention of Zelda

The video-game designer Shigeru Miyamoto once called the land of Hyrule “a miniature garden that you can put into a drawer and revisit anytime you like.” Miyamoto conceived Hyrule, the setting for Nintendo’s Legend of Zelda series, in 1986, and though its layout has changed often in the intervening …

To create Breath Of The Wild, Nintendo had to break Zelda

All anyone can talk about these days is <i>Zelda: Breath Of The Wild</i>, and with good reason. The game is a tremendous accomplishment, both an ambitious …

Evolution of a Space Epic: James S.A. Corey’s The Expanse

It’s March 2015, and I am standing on the bridge of a starship. The crew work stations look worn, the walls are covered with warning signs, and the …

Science Fiction

James S.A. Corey's Expanse Series Began As A Role-Playing Game

Over at Barnes & Noble’s science fiction blog, regular io9 contributor Andrew Liptak writes about the origins of the Expanse series. (And visiting …

Barnes & Noble