Justin Kogge

294 Flips | 3 Magazines | 7 Likes | 26 Followers | @jkogge | Keep up with Justin Kogge on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Justin Kogge”

Twitch is launching a $200,000 Tekken esports league

A six-month Tekken "World Tour" will kick off next month and will stream exclusively on Twitch.<p>Video game streaming is big business, but mostly for massively multiplayer online games like World of Warcraft or team-based games like Overwatch.<p>Now, Twitch has teamed up with Bandai Namco to give …

SuperData: Digital gaming hit $7.7 billion in April

Market researcher SuperData reports that April 2017’s gaming sales are down from March 2017, bringing in only $7.7 billion compared to March’s $8 billion. However, both the digital games and the mobile markets are still up year-over-year, showing respectively a 9 percent and an 8 percent growth …

New Athletic Training Facility For Excelling In Esports

<i>Disclosure: The author’s law firm Heitner Legal served as legal counsel for Catalyst Sports & Media with regard to various matters.</i><p>Is esports competition considered athletic competition? Many would argue that playing video games is not an athletic activity and some would claim to not care one way …

Survios’ First-Person Shooter Shows How Addictive VR Will Be

I want to play again. My arms are sore from shooting a virtual bow-and-arrow and slashing robots with a lightsaber. My heart is racing from dodging drone missiles and defending my teammate. And my mind is spinning from the possibilities. I want to play again. And I won’t be the only one.<p>The game is …

Players who buy once are six times more likely to buy again in mobile games

Mobile gamers who make one purchase are six times more likely to make another one, according to analytics and in-app purchase company Soomla. That’s why it’s so important for game companies to entice players to make purchases, even if they are small ones.<p>Soomla’s Q1 2016 Mobile Gaming Insights …

Take video games seriously! Yes, they’re fun, but they matter culturally too

Why do video games receive so little coverage in mainstream cultural media? It’s a question that’s troubled me for years – I even made a programme about it for Radio 4. Games are the largest entertainment medium in the world. And yet newspaper culture pages tend not to cover them (<i>pace</i> <i>Observer Tech</i> …

Gaming Industry

Ashton Kutcher invests in esports startup Unikrn as it launches a global platform

First, billionaire investor and <i>Shark Tank</i> television celebrity Mark Cuban invested in Unikrn. Now Ashton Kutcher and Guy Oseary are investing in the esports gaming startup through their Sound Ventures investment firm. Unikrn is also launching its global platform today.<p>Following on a $7 million …

The dos & don’ts for in-game video advertising

Online video ads are getting three times more clicks on average than other digital ad formats, including mobile, display, and rich media ads, said Business Insider, which explains why global spending on in-game video advertising is growing significantly faster than most other formats and …

The Development Of eSports Arenas Makes Economic Sense

An estimated 134 million people will watch some form of eSports competition in 2015. It is a great sign for the exciting eSports industry and is particularly fascinating for those companies that seek to satisfy the cravings of participants and spectators alike, especially when there is guaranteed …

PlayStation Store Fighting Game Sale Discounts Street Fighter, BlazBlue, Mortal Kombat, and More

In advance of fighting game tournament EVO 2015, Sony has launched a fighting game sale on PlayStation Network, offering discounts on a number of classic and recent titles. for PS3, PS4, and PS Vita.<p>The list of discounted games includes Mortal Kombat X, Ultra Street Fighter IV, and Guilty Gear Xrd. …

China will make up 1/5th of the global mobile gaming market this year

China has come online with smartphones at an incredible rate, and this has it on pace to rule the world when it comes to spending on smartphone and tablet games.<p>The Asian superpower is set to generate approximately $6.5 billion in revenues this year with games like Hearthstone taking a respectable …

Valve's Big Gaming Tournament Reaches New Milestone, Can Be Watched in Theaters

<b>Update: The prize pool finally closed at $18,429,613.</b><p>The prize pool for Valve's upcoming Dota 2 tournament, The International, has reached new heights.<p>It now stands at over $16.5 million. That's by far the biggest prize pool in The International's history--surpassing last year's $10.9 million--and …

GrowMobile helps studios retain their users with engagement features

While getting players into a game is one of the biggest concerns of people working in the free-to-play mobile space, it is often just as difficult to keep those customers around. That’s where Perion wants to step in to help with the latest feature in its GrowMobile platform.<p>The latest addition to …

Tournament Dumps PS4 Ultra Street Fighter 4 in Favor of Xbox 360 Edition

As issues persist with the PlayStation 4 edition of Ultra Street Fighter IV, one of the world's biggest fighting game tournaments, Evo, has decided to use the Xbox 360 version of the game for an upcoming event.<p>Evo Championship Series co-founder Joey Cuellar explained the situation on Twitter …

NVIDIA Introduces AndroidWorks To Streamline Game Development For All Android Devices

NVIDIA has been a big proponent of Android for the last few years. From the original SHIELD Portable, to the just released SHIELD Android TV, and even concept devices like Google’s Project Tango, NVIDIA has invested considerable resources to optimize both its hardware and software for Google’s …

Game Development

June 2015

Diversity

Oculus Rift vs. Morpheus vs. Vive VR

Virtual reality gaming has gained momentum in the last few years, with the Oculus Rift, Sony's Project Morpheus, and Valve's HTC Vive each pitching forward their own take on the virtual space. As VR hardware draws closer to a consumer launch, which are you most interested in picking up? To help …

Ready Player One

Build A Compact, Mini-ITX 1440p Gaming PC For $800

It’s the weekend, which means School of Tech is back in session! Today I’m tackling a question that’s been asked frequently. It seems you all enjoyed my budget-conscious $400 Gaming PC build, but you want to know what can be accomplished with a mini-ITX form factor for roughly double the cash. Ask …

Intel Corporation

New Scientific Study Shows That Playing Action Video Games Is Good For You

In a recent scientific study it was shown that expert action video game players had a marked improvement in their cognitive functions, motor control and overall perception.<p>The study involved 27 expert and 30 amateur gamers who had their insular cortex scanned by MRI. They found that the experts had …

Scientific Research

NoScope takes on Gunnar with gamer glasses that work with your prescription specs

One company is gunning for Gunnar with its low-cost gaming glasses.<p>NoScope launches two new models of gaming glasses today. The Cary, North Carolina-based company creates prescription-compatible eyewear that uses resin-coated lenses to reduce eye strain from computer, television, and mobile …

Vungle launches its creative labs to help craft better mobile-app ads

Vungle has been part of the huge success of video ads for mobile games and apps. But it wants these efforts to become more effective and interesting, so it is launching Vungle Creative Labs, a London-based team of artists, filmmakers, designers, and interactive specialists to help its clients …

Intellectual Property

Demographics Pro lets marketers zero in on ‘influencers’

Demographics Pro is launching a tool that makes it easy for marketers to find the most influential people on the Internet. The company’s new Influence Search tool lets users reach specific target audiences on Twitter, Instagram, and YouTube.<p>It’s kind of a marketers dream, as Demographics Pro has …

The Earth will spend $91.5B on video games this year

We’re going to spend a great big pile of cash on games in 2015.<p>The global gaming market will reach $91.5 billion this year, according to an upcoming report from research firm Newzoo. That will represent a 9.4 percent increase compared to 2014’s $83.6 billion. Revenues will increase on PCs, …

Graphics Not Among the Top Reasons People Buy Games, New Report Says

A recent Nielsen study outlined why people buy video game consoles, saying graphics were a top driving factor for PlayStation 4, brand loyalty for Xbox One, and the fun factor for Wii U. But why do people buy games? The Entertainment Software Association has released its own study--the 2015 …

Mortal Kombat X Enjoys "Biggest Launch" in Franchise History

Mortal Kombat X launched this week and it's off to a franchise-best start, according to series co-creator Ed Boon. He writes on Twitter that Mortal Kombat X enjoyed the "biggest launch" in the history of Mortal Kombat, though he didn't say if this was in terms of units sold or some other …

155M Americans play video games, and 80% of households own a gaming device

We are a country of gamers.<p>New research from the Entertainment Software Association says that 155 million Americans play video games and that four-out-of-five households own a gaming device of some sort. Every year, the ESA compiles a report on the state of the game industry, sharing data on the …

Vulcun raises $12M for fantasy e-sports tournament startup

Vulcun, a tournament site for fantasy e-sports, announced today that it has raised $12 million in venture capital from Sequoia Capital and other investors. That’s a big blessing for fantasy e-sports, or a business that is all about tournaments for game spectators who create fantasy sports teams …

In mobile games, 60% of revenues come from 0.23% of players

Mobile gamers are either cheapskates or they’ve learned that they don’t really have to purchase anything in a free-to-play game. Those are logical conclusions from a new report from mobile marketing automation firm Swrve.<p>Swrve found that only 0.23 percent of all players generate 60 percent of all …