IndieWatch

By IndieWatch | No great indie games will go unnoticed. Not on our watch!

Blade of Queen: a Game made both as a fantasy and also as a magnet to new developments

How Blade of Queen is revolutionizing gaming<p>There is a legend in many games, where the hero finds a group of buddies to help defeat a Dark Lord and …

Gaming

13 Strategies to Avoid Looking Like a Doofus for A Game Dev Interview

Well hello to my fans! Yah you read right! My motherfucking fans! See, just recently I was interviewed on <i>Drinking with Devs</i> with Tony from FreedomCGC …

Marketing evolution from mass to personalized and how gamification is part of the evolution

From mass marketing to personalized<p>According to Wikipedia, the practice of marketing has been known for millennia but the term “marketing” used to …

1000 followers in 100 days

100 days ago I made my game development account on Twitter (@Dev_Smithy). Fast forward to today and I now have 1000 followers. I believe that anyone …

Game Development

Are You Ready to be a Digital Hero in 'Narita Boy'?

You are Narita Boy, a legendary digital hero in an epic quest through simultaneous dimensions. You are called as their last hope.

Professional dreaming: ideas for funding and running your own game studio

Ever wondered how the magic is done, which means, <b>how a game studio gets organized</b>?<p>Apart from the task of strict game developing (creating the art, …

Game Development

Brand management for companies, products and games

How to manage brands when you are a company or you have a product or a game to promote<p><b>Living the brand and getting your employees to be brand</b> …

Enter the Gore-Filled Mystery World of Silhouette by Apeirogon Games

Solve mysteries in this dark and eerie early access game<p>You’re Jim Grayson and you’ve just stumbled upon one of the strangest cases you’ve ever had. …

Xbox 360

How A Homeless Man Created His First Mobile Game

Before I became homeless in the fall of 2016, I had been jobless for over three months. That hasn’t happened for over twenty years. I left my last …

Mind

Our levels of crazy have been updated with Karma. Incarnation 1

Now this is crazy stuff! <b>Karma. Incarnation 1</b> is a psychedelic point and click adventure game. REALLY psychedelic, I don’t even know how to explain …

The evolution and convergence of data and how gamification helps the big picture

The huge amount of data available help companies better understand behavior. Quality of data is key and this is where gamification comes in<p>When I …

Getting Off On The Right Foot: 15 Tips From A Young Game Developer

Recently, Laralyn McWilliams published her personal thoughts and tips on game development from her perspective as a game industry veteran. I found …

From Zero to Hero: The Two Main Themes of Indie Success

As an aspiring indie developer, I spend a good chunk of my free time watching veteran developers share their hard-earned knowledge on Youtube. It’s …

Kiro'O Games' CEO Madiba Olivier talks with NtK about their game 'Aurion'

Kiro’O Games’ CEO Madiba Olivier was kind enough to chat with us at NtK about their game ‘Aurion: Legacy of the Kori Odan’. Read on to find out more …

Honest Feedback #01: DISASTR_BLASTER

Everyone loves Tetris. But what about a single, angry, violent Tetris block with laser guns that came to take its pixelated revenge!?<p><b>Welcome, space</b> …

Starting and finishing projects

From drawing board to the storefront<p>If I had to name the two things about every single project ever that people struggle with, it’s getting started, …

How to use game mechanics to win in business

what is gamification and how it can help your business<p>What is gamification? It is the use of game mechanics for non-game applications/ businesses in …

"Hentai games still need to be games": a conversation with eXp studio

I see very few articles out there on hentai games. Although they represent an important share of the market, they’re still controversially seen as …

Don't Be a Fool! Why You Should Treat Your Game Dev Like a Business!

Ever hear the inspirational saying <i>shoot for the moon, if you miss you will land among the stars?</i> Sure! You’ve seen it posted on Facebook by millions …

Sunless Skies on Kickstarter

Has Failbetter mastered story-driven gameplay with Sunless Skies?<p>As many of doubtless already know, Failbetter Games has promised me (us) a fantastic …

Are mobile games the same as "real games"?

Is Candy Crush comparable to Dark Souls?<p>Are mobile games just as valid as “real games” on console or PC? Are they played by the same people or even …

Meet Wartime X: a return to the fundamentals of card battlers

Although big studios are increasingly upping the ante for features in card-based mobile games due to the breakout success of titles like Hearthstone …

Lara Croft and The Guardian of Light finally available on all Android devices

Earlier this month I was asked by the guys at indie Watch to do a guest review of an Android game I have been playing. So here we are! You can check …

INFINITE SCENE IN A SPACE COMBAT SIMULATOR

I’m a 3d modeller and with my little team, Artistic Minds, I’m working on STAR SHIFT, a space combat simulator for which we have recently started a …

Aloft Studio: Get the right gameplay for those fancy pixels!

If you are on twitter and you like video games, it is not difficult to keep informed of new projects that are taking shape thanks to the passion and …

Kickstarter: BeardedBear

Hello gamers and game developers, recently I found this project on the net that caught my attention. It’s actually on a kickstarter and giving a …

Can You Become a Pro in Pro Gamer Manager?

How Not to Be a Pro Gamer<p><b>Pro Gamer Manager attempts to simulate the experience of, well, being a pro gamer. Watch streams, hone your skills, ascend</b> …

Gaming

How to Not Market Your Game

Ahoy hoy! You know, I want to help all you courageous indie game developers with the biggest caveat you often ignore. Marketing! Yes, it’s the word …

Building a hit reaction system in unreal engine

Before getting things started<p>Before getting into developing our hit reaction system we just need to make sure that we have everything ready. All we …

Game Design