Mike

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10 books every gamer should read

In the 17 years I've spent writing about technology, I have had the good fortune to meet, interview and chat with hundreds of game designers from all over the world. I have visited studios throughout the US, in Russia, in Japan, in France, Denmark and, heck, even Britain. And although the cultural …

Why Mark Cerny’s clear voice helps sell the PlayStation 4

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>Picture for a moment a stage in a full auditorium. There’s nothing on it but one microphone ready for its speaker as we wait in anticipation to listen. The …

PS Vita will be the 'perfect companion' to PS4, says Sony

http://www.gamesindustry.biz/articles/2013-06-24-sony-most-gamers-dont-want-to-buy-online-right-now<p>PlayStation Vita is 15 months into its launch; however, it's the yet-to-be-released PlayStation 4 console that Sony is touting as its "absolute perfect companion."<p>Speaking to GamesIndustry.Biz, Sony …

Microsoft threw out its only good idea with the Xbox One DRM policy reversal

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>It’s probably fair to say Microsoft’s upcoming Xbox One game console hasn’t been having a great time for the past week … or two … or, in fact, at any point …

Backward compatibility: The issue no one is talking about

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>Like books, movies, and music, video games are going through a gradual transition to digital distribution. As this transition continues, backward compatibility …

I kinda hate the Ouya (UPDATED)

<i>Ouya’s PR has informed GamesBeat that they sent the wrong console unit for review. We have re-worked the article below to reflect that new information. Read our impressions of the retail model here.</i><p>I’ve had my fair share of controller-throwing moments, but the Ouya, the Android-based game console, …

Developer Naughty Dog nailed a perfect opening sequence in Uncharted 2: Among Thieves

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>Everything you need to know about a game can be found in the opening scene. It is a contract with the player that communicates important information about the …

The odd critical reception to the Xbox One and PlayStation 4

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>It’s all so freakin’ political. The Electronic Entertainment Expo (E3) this month was certainly interesting, and elements of it rightfully deserve to go down …

Microsoft’s Xbox One policy reversal is bad for gaming

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.<p>Forcing Microsoft to reverse some of its key plans for the Xbox One console maintains the status quo for the gaming industry — one that needed to grow and …

Microsoft's Vision Of A Digital Future Is Delayed, But Still Alive

Yesterday was the first big news day of the next generation. Sure, the PlayStation 4 reveal was exciting. Yes, the internet exploded (many times) as …

Loose Ends: What We Still Don't Know About Next-Gen Consoles

With E3 in the books, the vision of Sony and Microsoft's next-generation consoles is starting to take shape. We've seen the consoles, played with the …

Is E3 still relevant? The alternative view

Only a fool would argue E3 is irrelevant when we’ve just witnessed another absolute cracker of a convention. 2013’s E3 has brought us everything we …

Gaming Industry

PlayStation Vita At A Crossroads

The PlayStation Vita has had a rough time in its year-plus in existence. Will the PlayStation 4 give the handheld a new lease on life or will it have …

The Apple obstacle for serious games

Making a serious game for iOS devices is not as easy as you'd think<p>When the iPhone launched in 2007, it changed the video game landscape in a way that no one could have predicted. Where gaming was once confined to PCs and consoles, millions of people — self-identified gamers or not — now had a …