Does China now speak English better than India? Will Spain soon challenge Scandinavia in English-language abilities? A global league table of English proficiency recently published by the multinational
Our Princess Is in Another Castle: A Review of Trends in Serious Gaming for Education - Michael F. Young, Stephen Slota,
sagepub.com - Michael F. Young, Stephen Slota, Andrew B. Cutter, Gerard Jalette, Greg Mullin, Benedict Lai, Zeus Simeoni, Matthew Tran, Mariya Yukhymenko University of Connecticut Corresponding Author: MICHAEL F. YOUNG, Ph.D., is associate professor of educational psychology in the Neag School of Education at the University of Connecticut, 249 Glenbrook Road, Unit 2064, Storrs, CT 06269-2064; e-mail: myoung@uconn. edu. STEPHEN SLOTA, M.A., is a doctoral student at the University of Connecticut; e-mail: stephen. slota@gmail. com. He examines the effects of game-based learning on student engagement, academic achievement, and self-efficacy. ANDREW B. CUTTER is a doctoral student within the University of Connecticut’s Cognition & Instruction Educational Psychology program; e-mail: andrewbcutter@gmail. com. His research interests include complex systems theory, educational gaming, teaching and learning optimization, metacognition, and the philosophy of education. GERARD JALETTE is a Ph.D. student in the Department of Communication Sciences at the University of Connecticut; e-mail: jalettecom@gmail. com. He studies media effects and video games. His research interests include engagement, aggression, and learning as they are affected by games and new technologies. GREG MULLIN is a doctoral student in the Cognition and Instruction program at the University of Connecticut; e-mail: gregory. mullin@gmail. com. His research includes the effect of humor on student interest, motivation, and learning. BENEDICT LAI is a Ph.D. student at University of Connecticut in educational technology; e-mail: lenbai@gmail. com. His interests are in online education and teacher education. ZEUS SIMEONI is a doctoral candidate at the University of Connecticut’s Communication Sciences program; e-mail: zeus. simeoni@uconn. edu. He has a master’s degree in experimental psychology and is currently studying positive affect and effects of violence in videogames using a media uses and meanings approach. MATTHEW TRAN is a graduate student currently studying computer science in the Engineering department at the University of Connecticut; e-mail: matthew. tran@uconn. edu. MARIYA YUKHYMENKO is a Ph.D. candidate in the Department of Educational Psychology, Cognition and Instruction at the University of Connecticut; e-mail: mariya. yukhymenko@gmail. edu.