Matthew Martin

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How Star Trek Explains the NSA

Deep Space Nine features Section 31, a mysterious intelligence agency and special-ops team that, when you squint, resembles the U.S. National Security Agency in its opacity.<p>Paramount<p><i>Star Trek</i> has a pretty good track record of forecasting the future. Cell phones, tablets, augmented-reality visors. …

How real neural psychologists helped make Outlast the scariest game at E3

<i>Stay on top of all our E3 2013 coverage here.</i><p>LOS ANGELES — If the most dangerous enemy is man, then the scariest enemy is a violent man that’s lost his mind. Developer Red Barrels confronts players with exactly this scenario in its upcoming horror game for the PlayStation 4 and PC: Outlast.<p>In the …

After a big win, Sony executive tries hard not to do a victory lap at E3 (interview)

<i>Stay on top of all our E3 2013 coverage here.</i><p>LOS ANGELES — Scott Rohde and the rest of the team at Sony’s PlayStation business are riding high in the wake of a successful press briefing in a duel with Microsoft at the Electronic Entertainment Expo. The Japanese company struck two blows against …

Fable Anniversary a labor of love for Lionhead

When Ted Timmins started work at Lionhead over a decade ago, he didn't know he'd still be working on <i>Fable</i><i>: The Lost Chapters</i> ten years later. In those days, he was a humble tester working his first job. Now he's lead designer on <i>Fable</i> <i>Anniversary</i>, which retools the original <i>Fable</i> and its 2005 <i>Lost</i> …