Of course, it’s not really the boredom itself that’s important; it’s what we do with it. When you reach your breaking point, boredom teaches you to respond constructively, to make something happen for yourself. But unless we are faced with a steady diet of stultifying boredom, we never learn how.
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Good problems or ideas can come from your students, parents, or community members. Instead of lectures and book learning, teachers can think through the steps required to solve a problem and use those steps as project-learning activities. Instead of planning a massive project, the learning process can be made more manageable by chunking the project into smaller parts, with frequent checkpoints built into the timeline. Instead of a traditional summative exam, authentic assessments can be developed by communicating with professionals in the field regarding what a presentation would look like related to a particular project. https://www.schoology.com/blog/project-based-learning-pbl-benefits-examples-and-resources
When games succeed at teaching broader skills that go beyond content-level knowledge, they often do so because they marry the best parts of entertainment gameplay—or the feedback loops and successive challenges that keep us glued to Candy Crush—with established learning theories, such as constructivism (learning by doing and reflection) or flow (learning by being perfectly immersed and focused on an activity).
As a mother of three kids, Steinberg recommends parents develop their own policies around sharing photos, videos and other life updates about their children on sites like Facebook. For some, the best method might be simply not posting at all. For others, it could be a matter of giving a child the right to say no before a post is published.
The question is, is it right for a child to trigger – as the title of Richard’s book puts it – “head-to-toe euphoria” in adults?
Great read to prompt discussion amongst senior students (Y11-13) about copyright copywrong. Lasting effects of disregard for a designer’s original idea.