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Luke Scholefield

Press Start

Sometimes when someone opens a gate, you should open a video game

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    Nintendo wanted GoldenEye sequel and less violence, says developer

    Nintendo wanted GoldenEye sequel and less violence, says developer

    GoldenEye 007, Rare's James Bond adaptation and Nintendo 64 multiplayer mainstay, could have not only had a sequel, but been a bit tamer, had Shigeru Miyamoto had his way, according to a member of the first-person shooter's design team. Designer Martin Hollis talked about working with Nintendo over …

  • http://arstechnica.com/gaming/2015/09/the-man-and-the-island-wandering-through-jonathan-blows-the-witness/

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