The Three-Headed Monkey

By Daniel Muriel | Video games and sociology

Video games and guilty pleasures: suffering desires

Today I am going to embed the video of my participation at the IV Conference on Sociology of the Ordinary (website in Spanish), which was held in …

Some thoughts on... Life is Strange

<i>Life is Strange</i> tells us a tale of an announced disaster. It is to a great extent a tragedy, and like in every tragedy the hiatus is the most …

Some thoughts on... The Park

If we decided to create a list with what we consider our universal fears - those fears we can claim almost without a doubt that everybody experiences …

Interviews - Pawel Miechowski on This War of Mine

Today, the exceptional Pawel Miechowski - Senior Writer at 11 Bit Studios - on This War of Mine.<p><b>Daniel Muriel: Could you tell me something about</b> …

Some thoughts on... Papers, Please

In recent weeks, we have sadly witnessed an endless amount of news, images and discourses on the Syrian refugee crisis. In fact, we all know it is …

Some thoughts on... Among the Sleep

The truth is that the title causes uneasiness and discomfort rather than fear, especially as the plot progresses and we start to be aware of certain …

Interviews - Mark Foster on Titan Souls

Today, the great Mark Foster - cofounder of Acid Nerve - on Titan Souls.<p><b>Daniel Muriel: Could you tell me a little bit about your background and how</b> …

Some thoughts on... Layers of Fear

This will be a new section dedicated to a series of brief comments on video games I'd like to say something about. I'm going to call it "Some …

EGX, Birmingham 2015: Chronicles of a Doped Video Game Culture

In general both indies and big companies work under the cultural logic of late capitalism (Jameson, 1991), but the typical Microsofts, Sonys, …

Not holding the player's hand: The Vanishing of Ethan Carter

<i>When you challenge yourself to climb a mountain, the mountain does not give a rat’s ass about you. When you challenge yourself to finish a game, the</i> …

Videogames and Sociology: Twitter's pic of the day summary (46-50)

This is the tenth round of Pic of the day RECAP (46-50). To understand what all of this is about, check out the original entry.<p><b>46 - Max Payne:</b> <i>The</i> …

Interviews - Karla Zimonja on Gone Home

<b>Daniel Muriel: In order to contextualise the interview, could you tell me something about yourself, about your academic and professional background?</b> …

Sociology of short facts: Watch Dogs and the post-identity

To define someone by his or her expertise is a sign of how identities are constructed nowadays. Actually, this only makes sense in a widely extended …

Candy Crush Parliament: video game culture in the age of multitasking

Beyond the reproachable behaviour of these members of the public who are supposed to represent the citizens of their nations, those situations are …

The construction of a video gaming audience

A sign that video games are becoming central to understand our contemporary cultural forms is their increasing presence in the media. Not only have …

Videogames and Sociology: Twitter's pic of the day summary (41-45)

This is the ninth round of Pic of the day RECAP (41-45). To understand what all of this is about, check out the original entry.<p><b>41 - Max Payne 3:</b> <i>There</i> …

The normalisation of video gaming

Today, I'm going to back up my hypothesis on the existence of a growing video game culture crunching some numbers that show how the act of video …

A definition of video game culture

The fundamental premise on which this research project is based is the idea that there is a growing and already consolidated video game culture, …

Touching the heart of video gamers

In any case, it accurately represents most of the answers I've been receiving in my fieldwork. For instance, they speak about having the same impact …

Videogames and Sociology: Twitter's pic of the day summary (36-40)

This is the eighth round of Pic of the day RECAP (36-40). To understand what all of this is about, check out the original entry.<p><b>36 - The Forest:</b> <i>I</i> …

Diaries from The Forest (vol. 3): Shark Attack!

This is the third volume of my particular <i>Diaries from The Forest</i> series. This is based on <i>alpha 0.02</i>. To know more about these diaries, please, have a …

An open letter to journal reviewers

This time I'm not going to write about video games, not even sociology (at least not in a specific sense). I'm in angry sociologist mode and I would …

Videogames and Sociology: Twitter's pic of the day summary (31-35)

This is the seventh round of Pic of the day RECAP (31-35). To understand what all of this is about, check out the original entry.<p><b>31 - Doom 3:</b> <i>That …

The Groundhog Day effect in video games

Another good example would be <i>Gods Will Be Watching</i>. Actually , all the game is designed with that idea in mind, you fail and repeat all the time. An …

Videogames and Sociology: Twitter's pic of the day summary (26-30)

This is the sixth round of Pic of the day RECAP (26-30). To understand what all of this is about, check out the original entry.<p><b>26 - Broken Sword 5:</b> …

An unintended breaching experiment: violating the terms of Polygon's community

Have you ever heard or read about the ethnomethodologists' breaching experiments? One of the fathers of ethnomethodology, Harold Garfinkel, defines a …

Flash Sociological Reviews: Gone Home (part 3: video gamers)

<i>It’s a good interactive experience, to be sure. But I very strongly disagree that it qualifies as a game</i> (tdlf in Polygon Comments).<p><i>I’m not sure why</i> …

Videogames and Sociology: Twitter's pic of the day summary (21-25)

This is the fifth round of Pic of the day RECAP (21-25). To understand what all of this is about, check out the original entry.<p><b>21 - Glitchhikers:</b></i> …

Diaries from The Forest (vol. 2): surviving on the beach

This is the second volume of my particular <i>Diaries from The Forest</i> series. This is based on <i>alpha 0.01</i>. To know more about these diaries, please, have …