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How to Build Your Own Mini SNES

The NES Classic Edition is almost perfect—short controller cords not withstanding—and if you can buy one, it’s one of our favorite gifts, especially …

Raspberry Pi

Game development salad — Unity3D Free dynamic shadows (No performance cost)

How to Use Shaders for Simulations

This series of tutorials will teach you how use shaders for simulations; in particular how to use them to simulate fluids. This first post will focus …

Simplified Complexity

2D Sprite Outlines in Unity

08 Apr 2016<p>Note:<p>Unity 5.6’s release made some changes to the default sprite shader which make parts of the shader in the following post invalid. At …

Two Unity tricks for isometric games - Breadcrumbs

Here are two small tricks that can help if you’re making an isometric 2D game in Unity. Ok, so not <i>actually</i> isometric, but that’s the term we’re used …

Game Development

The guide to implementing 2D platformers | Higher-Order Fun

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D …

13 More Tips for Making a Fun Platformer

This article is a follow-up of a previous article I wrote, 11 Tips for making a fun platformer. Once again, this article focuses on platformers, but …

How to do Lasers in Unity3D

I was recently asked about how the lasers were done in Star Wars Trench Run and I’d said I’d blog about that and a few other items, so here’s the …

The Making of Monster Mingle

Monster Mingle was released on 23rd of April, created by myself Chris O’Shea (Cowly Owl), working with collaborators Nick Stoney who did character …

Swirly Pipe, a Unity C# Tutorial

Back to Player, the distance that it has traveled increases with time. We like to keep track of this, as it's the typical way to score a player's …

How To Create Mobile Optimised Outlines in Unity

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Procedurally Generated Terrain for a 2D Infinite Runner Game in Unity

Have you ever been thinking of creating infinite runner game with the Unity? This kind of games can be quite challenging even for experienced …

Game Development

LINQ to GameObject

LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject. The design aims both to get the power of …

Bitbucket

Git

Vertex and fragment shaders in Unity3D - Shader tutorial

Part 1, Part 2, Part 3, <b>Part 4</b>, Part 5, [download the Unity3D package]<p>The previous three posts of this tutorial have introduced surface shaders and …

Game Development

Unity 5 Lighting Cookbook

Quick notes on how to deal with Unity 5 lighting.<p>The source project for the screenshots in this article is hosted at GitHub.<p>Standard realtime lighting<p>…

Shadowgun DeadZone Game Master’s Kit

<b>Madfinger Games have prepared the “Game Master’s Kit” – a special edition of their online multiplayer hit</b> <b>SHADOWGUN:DeadZone</b><b>. The complete game</b> …

Go Beyond Retro Pixel Art With Flat Shaded 3D in Unity

In this tutorial, I'll show you how to create flat-shaded 3D graphics for your Unity game, and explain why you'd want to do it in the first …

Game Development

Combining Perspective and Orthographic Camera for Parallax Effect in 2D Game

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Pixel-perfect custom sprite pivot point

Welcome to Unity Answers<p>The best place to ask and answer questions about development with Unity.<p>To help users navigate the site we have posted a site …

keijiro (Keijiro Takahashi) / Repositories

Testbed project for Unity HDRP (High Definition Render Pipeline)<p>ShaderLab 94 9 UpdatedJul 6, 2018<p>A collection of custom post processing effects for …

Game Development

Using Unity plugins in development of Mimpi Dreams

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Robot Damashii x Ka Signature SILVER BULLET: New PHOTOREPORT No.13 Hi Res Images, Info

1/144 RG G-Farmer Reference Level series: Gundam Mk-II A.E.U.G. Beautiful Improved Work. Full PHOTOREVIEW [WIP too] Many Hi Res Images

Falken "Evolve" - 1st Prime; Erro Check #gundam

[PG Strike Gundam remodeled]: 1/60 Nu Gundam: Work by freakshow0am Full photoreview No.21 Big Size Images http://www.gunjap.net/site/?p=182843

GS 1/100 Sazabi EVO 2.0: Latest Work by Afflatus Studio. Full Photoreview Wallpaper Size Images http://www.gunjap.net/site/?p=180438