Arsenije Savic

32 Flips | 1 Magazine | @arsenijesavic | Keep up with Arsenije Savic on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Arsenije Savic”

KEYLIGHT; Generative Art Experiment

• <i>“Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that would otherwise require decisions made directly by the artist. In some cases the human creator may claim that the generative system represents their own artistic idea, and in others that the system takes on the role of the creator.”</i>

Patatap; portable animation and sound kit

<b>[PRESS ON WINDOW & PLAY]</b><p>With the touch of a finger create melodies charged with moving shapes. While easy to pick up there is a wide range of possibilities. Switch between multiple color palettes and matching soundscapes on the fly. Whether its on your laptop, desktop, mobile phone, or tablet Patatap invites creators of all ages to engage the mind and senses in a different type of creation process.<p>The motivation behind Patatap is to introduce the medium of Visual Music to a broad audience. …

One More Time [repetition defines music]

Why do we listen to our favourite music over and over again?<p>Because repeated sounds work magic in our brains!<p><i>What is music? There’s no end to the parade of philosophers who have wondered about this, but most of us feel confident saying: ‘I know it when I hear it.’ Still, judgments of musicality are notoriously malleable. That new club tune, obnoxious at first, might become toe-tappingly likeable after a few hearings. Put the most music-apathetic individual in a household where someone is</i> …

CORPUS

LIVE PERFORMANCE / installations 2006 2011 BY ART OF FAILURE<br>the architectural space is explored through the resonant specificities of its various components.<p><b><br>CORPUS</b> is a sound and multimedia project in which objects, furniture and the architecture of a place are set in resonance by low frequencies. For this project, Art of Failure analyzes the sound frequencies at which the different elements of a place enter in vibration. The tones of these vibrating elements are used to build a generative …

INTERNET_TOPOGRAPHY

Networked Audio-Visual Installation 2006..2011<br>audio stream loops projects / an installation that uses Internet as a resonant space<p><i>In INTERNET TOPOGRAPHY, silent audio signals are sent from the exhibition space to Tokyo, then returned within the installation space where we can listen to it. The transmission errors that occur during these streamings are analyzed and then considered as a potential and incomplete layout of the network topography. Similar to a landscape, this digital topography</i> …

Resonant Architecture

<i>VIDEO DOCUMENTARIES ABOUT ARCHITECTURAL SPACES SET INTO VIBRATION</i><p><i>Since 2006, the Art of Failure collective has been sending bass frequencies into remarkable architectural structures. These experiences establish a dialog between architecture, the structures’ spatial components, and their geographic context – revealing building’s specific acoustic and vibrating qualities.</i><p>A projet by: Art of Failure<br>Art direction: Nicolas Maigret<br>Conception: Nicolas Maigret, Jeremy Gravayat, Nicolas Montgermont<br>Video …

Pure Data read as Pure Data

<i>Pure Data read as pure data is an audio visual trip through the back of the binary code, and its hidden qualities: structure, logic, rhythm, redundancy, composition…</i><p><i>Pure Data (Pd) is a visual programming language developed by Miller Puckette in the 1990s for creating interactive computer music and multimedia works. While Puckette is the main author of the program, Pd is an open source project with a large developer base working on new extensions. It is released under a license similar to the</i> …

WE WERE NEVER BORN

<i>“I have lots of things to teach you now, in case we ever meet, concerning the message that was transmitted to me under a pine tree on a cold winter day. It said that Nothing Ever Happened, so don’t worry. It’s all like a dream. Everything is ecstasy, inside. We just don’t know it because of our thinking-minds. But in our true blissful essence of mind is known that everything is alright forever and forever and forever.</i> <b><br>Close your eyes, let your hands and nerve-ends drop, stop breathing for 3</b> …

Kiss by R. Luke DuBois

<i>Kiss takes 50 iconic embraces from the history of cinema and re-animates them through a non-photorealistic rendering technique developed by the artist. The technique analyzes the footage by looking at details in the source that resemble the lips of the kissing actors and redrawing them with points tinted to match the colors of the original film. Because the computer schematizes lips in a mathematically abstract, and not particularly accurate, manner, all sorts of details fit this criteria,</i> …

Craig Dorety: Division

Light animation sculptures inspired by ocular migraines that examine our visual limits<p><i>Dorety isn’t a typical visual artist; he chose to study mechanical engineering (holding a Bachelor of Science degree) and electronics as a means to create art; taking a different path than his father, who worked at IBM and Sun Microsystems in Silicon Valley. Instead of sculpting with clay or found objects, Dorety builds custom electronics that express the complicated, bigger ideas he’s developed from</i> …

Noise: A Visualization of Sound through Stop Motion

<i>Film inspired by the theoretic work of George Berkeley and basics of synesthetic perception.</i><i><br>It’s a game of imagination provoked by sound. Individual sounds penetrating into the apartment of the main character relieved of their visual designates evoke images distant from its origins.</i>

Neil Harbisson: I listen to color

<i>Artist Neil Harbisson was born completely color blind, but these days a device attached to his head turns color into audible frequencies. Instead of seeing a world in grayscale, Harbisson can hear a symphony of color — and yes, even listen to faces and paintings.</i><p><i>“So I got to a point when I was able to perceive 360 colors, just like human vision. I was able to differentiate all the degrees of the color wheel. But then, I just thought that this human vision wasn’t good enough. There’s many, many</i> …

Architecture + Sound

<b>Making Music With The Brooklyn Bridge</b><p><i>“The sound and performance artist Di Mainstone had an epiphany when walking across the Brooklyn Bridge one day; she realized that it looked a lot like a harp, with the suspension cables resembling the instrument’s strings and the deck and towers mimicking its neck and body.”</i>

Inside the World of a Wildlife Audio Expert

<b>The Sound of One Ant Walking</b><p><i>Chris Watson, who has worked on Attenborough’s Frozen Planet and Life in the Undergrowth, shares a remarkable insight into sound recording, some exclusive clips - and his feelings about music in wildlife shows</i><p><i>“During an acclaimed career working on radio and TV documentaries Chris Watson has become renowned for creating evocative soundscapes that either conjure up the atmosphere of a particular place or take listeners into locations where the human ear cannot normally</i> …

Bubble Sound Design

<i>“The sound forms the personality of the black and white picture. Transforming the white box and black ball combinations into something tangibale and real.”</i>

The ‘Voice’ of our Earth 3D

<b>NASA Space Recordings Of Earth</b><p><i>“Nothing rests; everything moves; everything vibrates.”</i><p>The great Third Hermetic Principle, The Kybalion<p><i>“If you want to find the secrets of the universe, think in terms of energy, frequency and vibration.”</i><p>Nikola Tesla<p><b>Our Universe Is Not Silent</b><i><br>“Although space is a vacuum, this does not mean there is no sound in space.</i><i><br>Sound does exist as electromagnetic vibrations.</i><i><br>The specially designed instruments on board the Voyager and other probes, picked up and recorded these</i> …

The ‘320° Licht

<i>“The ‘320° Licht’ installation of URBANSCREEN uses the cathedral-like beauty of the Gasometer as the starting point for a fascinating game with shapes and light.</i><p><i>Within a radius of 320 degrees graphic patterns grow and change on the 100-metre high inside wall of the Gasometer.</i><p><i>The observer experiences the interplay between real and virtual space, in which the Gasometer seems to dissolve into its own, filigree structures and yet finally always reverts to its clear shape. ’320° Licht’ has been</i> …

Pyro Board

<b>An Audio Visualizer Created from an Array of 2,500 Flames</b><p><i>“Rubens’ Tube is an awesome demo and here we take it to the next level with a two-dimensional ‘Pyro Board’. This shows unique standing wave patters of sound in the box.</i><p><i>The pressure variations due to the sound waves affect the flow rate of flammable gas from the holes in the Pyro Board and therefore affect the height and colour of flames. This is interesting for visualizing standing wave patterns and simply awesome to watch when put to</i> …

PhonoPaper, Lets You Create & Play ‘Audio Barcodes’

<i>“Developer Alexander Zolotov has introduced a new app that explores using graphics as tool for manipulating sound, PhonoPaper.</i><p><i>PhonoPaper is a free platform for representing sounds as graphics. It combines a PhonoPaper-code generator to convert sounds into images that you can print on paper and a realtime reader that runs on smartphones (iOS & Android).</i><p><i>Because PhonoPaper turns audio into a tangible object, it lets you tangibly control playback. You control playback speed by the way you move the</i> …

RIVER FUGUES: Moving the Water(s) by Margaret Cogswell

<i>“Margaret Cogswell discusses her "Wyoming River Fugues” which was developed through extensive research that includes traveling to observe, listen and record both the general and specific landscapes; and search for that particular sound or image that captures the pulse of the rivers, the surrounding landscapes and life. Narratives from individuals who live or work along the rivers, or whose research and work focuses on the natural resources surrounding the rivers, have informed the direction and</i> …

FRiiiiSBE: diy design by Giovanni Busetti

<i>“Frisbee playing the sound when you throw it away!”</i>

PULS RAWDATA — Distorting Space & Time | United Visual Artists’...

<i>“Momentum, is a massive installation from United Visual Artists (UVA) at London’s Barbican Centre. The experience is a void of darkness filled with</i> …

Brian Eno on Creating Music and Art As Imaginary Landscapes

<i>“In Imaginary Landscapes (1989), documentarians Duncan Ward and Gabriella Cardazzo paint an impressionistic video portrait of Brian Eno: record producer, visual artist, collaborator with the likes of U2 and David Bowie, ambient music-inventing musician, self-proclaimed “synthesist,” early member of Roxy Music, and co-creator of the Oblique Strategies.</i><p><i>This short documentary combines interviews of Eno with footage of him crafting sounds in his studio, simulating the echoes of a cave, say, then</i> …

The Synthesis of Real and Digital Space through Projection-Mapping on Moving Surfaces

<i>“Bot & Dolly produced this work to serve as both an artistic statement and technical demonstration. It is the culmination of multiple technologies, including large scale robotics, projection mapping, and software engineering. We believe this methodology has tremendous potential to radically transform theatrical presentations, and define new genres of expression.</i><p><i>The short film documents a live performance, captured entirely in camera.”</i>

How Cars ‘should’ Sound

<i>“An interesting investigation into how cars ‘should’ sound.</i><p><i>While our cities are in continuous visual and tactile evolution, our sonic landscape is primitive and disordered. With the dawn of silent electric vehicles comes a need for pedestrian warning sounds. This represents an opportunity to reflect upon the noise of our streets today and fantasize on what the future of our cities could sound like.</i><p><i>Semcon, in a unique collaboration between its Design and Acoustics divisions, with pioneering</i> …

OSCILLA Interactive Sound Installation

<i>“OSCILLA is an interactive audiovisual installation that explores harmonic structures and their visualisation. A projected scalable interface allows for context-specific adaptability and for a variety of intuitive physical interaction paradigms whereby the positions and movements of objects or people, optically tracked within a given area, determine the volume and pitch of various sine-wave oscillators.”</i>

SEE Sound Waves

<i>“When light travels through areas of different air density, it bends. You’ve probably noticed the way distant pavement seems to shimmer on a hot day, or the way stars appear to twinkle. You’re seeing light that has been distorted as it passes through varying air densities, which are in turn created by varying temperatures and pressures. Schlieren Flow Visualization can be used to visually capture these changes in density: the rising heat from a candle, the turbulence around an airplane wing,</i> …

PULS RAWDATA — LA Philharmonic + 5.1 Earthquake “The Los...

<i>“The Los Angeles Philharmonic was six minutes into a performance of Ravel’s Daphnis and Chloe on March 28 when a 5.1 earthquake shook Southern</i> …

Arline Bronzaft on Noise Polution (of cities)

<i>“How Loud is Too Loud?</i><p><i>Experts agree that continued exposure to noise above 85 dBA over time, will cause hearing loss. To know if a sound is loud enough to damage your ears, it is important to know both the loudness level (measured in decibels, dBA) and the length of exposure to the sound. In general, the louder the noise, the less time required before hearing loss will occur. According to the National Institute for Occupational Safety and Health (1998), the maximum exposure time at 85 dBA is 8</i> …

Sonic Water

<i>“Sonic Water is a cymatics installation. Cymatics is the process of visualizing sound and vibrations. In the beginning there was sound. The reason cymatics exerts such a strong fascination is that we are not conditioned to "see sound”. Cymatics is like a magic tool that unveils the true substance of things audible, but conventionally invisible. With it one can recreate the archetypes of different forms of nature. Cymatics is an open movement. Create your own waves & cymatics.“</i>