Ryan

12 Added | 1 Magazine | 1 Like | @Techie09 | Undergraduate in Software Engineering and Gamer.

The Client is Always Right Series by Jonathan Quintin

The Client is Always Right Series is a self-initiated project by Jonathan Quintin, a creative director and founder of StudioJQ based in Bristol, UK. …

2014 Independent Games Festival announces Student Showcase winners

The Independent Games Festival has announced the eight Student Showcase winners for the 16th annual presentation of its prestigious awards, …

Rapid Game Prototyping: Tips for Programmers

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Game Developer back issues now free on the GDC Vault

Gamasutra is pleased to announce that the entire run of <i>Game Developer</i> magazine is now available for free at the GDC Vault!<p>The <i>Game Developer</i> Complete …

Google’s Niantic Labs to launch massive augmented reality game on Dec. 14

Google’s Niantic Labs has been experimenting with an augmented-reality, mobile-only game for nearly a year. And now the experience, Ingress, is about to formally launch on Dec. 14.<p>Augmented-reality games overlay a fictional virtual environment atop the real world, and Ingress is a step into a …

Valve joins The Linux Foundation

Nonprofit organization The Linux Foundation announced today that it had signed on three new members, including Half-Life and Steam developer Valve.<p>"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming. Through these efforts, we hope to contribute …

Google Glass throws open its doors to developers

Google hopes to entice programmers to its Glass Developer Kit with offline access and demos, from real-time word translation to exercise tracking.<p>SAN FRANCISCO -- Google unveiled its Glass Development Kit on Tuesday at a Glass hackathon, inviting developers to create new applications for its …

Apps

Immersion is a gaming headset to prevent gamer rage

Samuel Matson has come up with the preliminary designs for a headset that aims to get rid of gamer rage.<p>The headset, called Immersion, uses biometricks to track the user's heart rate, which will then adjust what is happening in-game. According to the designer, the piece is created by modifying an …

The rise of the jump

Donkey Kong was a hit, and jumping was here to stay.<p>The rise of<p>the jump<p>By <i>Tom Butler</i><p>Almost a quarter century ago, Universal released a revolutionary arcade game called <i>Space Panic</i> in which players had to navigate platforms, climb ladders and avoid moving obstacles in order to progress. By most …

Amazon is making itself more and more indispensable to mobile game developers

Amazon won’t say if it will be making an Android-based gaming device beyond its Kindle tablets. But it is certainly pushing hard to create tools for game developers so that they can be successful on the company’s various app platforms.<p>At the recent 2014 International CES, the company rolled out a …

Oculus Best Practices Guide provides a critical foundation for VR experiences

The best practices guide draft released by Oculus VR provides developers with a basic set of foundations to reference when developing software for its virtual reality headset, offering tips to minimize simulator sickness and information on scaling, audio design and framerates.<p>The 39-page document …