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What UX designers can learn from 1990s Japanese video games

What UX designers can learn from 1990s Japanese video games

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Benjamin Brandall Contributor Benjamin Brandall is a content crafter for Process Street. More posts by this contributor: Why it’s so easy to ignore your to-do list app but get distracted by Twitter • Astonishment, Expectations And Reality In User Experience I’m writing this from a slightly saddened …

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