Oliver Hughes

16 Flips | 1 Magazine | 1 Following | @Pubictears | Keep up with Oliver Hughes on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Oliver Hughes”

How To Create a Game in 48 Hours

I would greatly advise to create the most complex assets in the first 24 hours of the jam. You and your team are still fit enough to crack your brain …

2D level design: Room shapes

Latest Jobs<p><b>View All</b> <b>RSS</b><p><b>August 28, 2018</b><p>Deep Silver Volition <br>Technical Designer<br>• Crystal Dynamics <br>External Lead Designer<br>• Cloud Imperium Games <br>Senior …

Game Development

Building Simulations, Part 2 - Concept Development

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

How to talk to the video game press in 2013

I gave a talk at GDC Europe today titled "Getting Your Independent Games Noticed in 2013". The talk focused around getting the press to notice you …

9 Tips for Indie Game Developers I Learned at GDC 2013

When I attended GDC 2013 I spent most of my time at the Independent Game Developers Summit where I got to hear many successful indie developers talk …

Game Design

Making it in Indie Games: Starter Guide

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How to make the move from game developer to game designer

<b>Designer Soren Johnson outlines 5 ways to make budding game designers stand out in this column that originally appeared in the November, 2012 issue</b> …

Creating Engaging Casual Games

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

1800: A postmortem

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

DeNA's 3 tips for mobile game success

Clive Downie is CEO of Western operations for DeNA, a leading mobile company based out of Tokyo, Japan that develops and publishes mobile games on …

Android vs iOS Game Myths

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

How to increase and maintain your game studio's twitter following

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Making games as a hobby with Locomalito

Locomalito is a Spanish indie developer, best known for his more traditional, retro-looking arcade games like <i>Maldita Castilla, Hydorah, and …

The Path to Monochroma: Platformer Design Elements

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Dispelling Some Myths for the Indie Studio Newbie

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …