Matt Ryan Murray

25 Flips | 2 Magazines | 13 Likes | 10 Following | 6 Followers | @MattShparks | Keep up with Matt Ryan Murray on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Matt Ryan Murray”

QUBE 2 Announced for PS4

Shinier cubes and higher quality puzzles are on the way.<p>Q.U.B.E 2 (squared) has been announced for PlayStation 4 by Toxic Games.<p>The sequel to 2011's …

Gamescom 2014: The Sun Will Burn Out Before You See All of No Man’s Sky

Seeing everything in No Man's Sky will take over five billion years.<p>While showing off No Man’s Sky at Gamescom this week, Hello Games co-founder Sean …

Tile-Based Collision Basics (1 hour video)

Although 2D grid/tile-based collision is a subject I’ve touched upon a few times before (links below, for further reading), since it’s a topic also …

IndieGames.com Aegis Defenders gorgeously melds tower defense and platforming

The first thing that struck me about Aegis Defenders is how cinematic the cutscenes are. You usually don't get the level of animation and fidelity …

Gunpoint developer shows off Heat Signature

<i>Gunpoint</i> developer Tom Francis has just released the first trailer for his upcoming spaceship robbery simulator, <i>Heat Signature</i>.<p>The trailer shows off key gameplay features, like sneaking onto randomly-generated spaceships, hacking computers, avoiding angry crew members and stealing things.<p>Francis …

A Survival Game Where You Can't Actually Die

Luke already wrote a bit about <i>Eidolon</i>, the zombie-less, crafting-free survival game, but I figured I'd give it a try as well. The game is massive and …

Metrico: The Kotaku Review

<i>Metrico</i>is a frustrating game. That's mostly meant as a compliment. This is a puzzle game, after all. You're supposed to pull your hair and swear once …

Survival Games Are Moving Beyond "Zombies & Crafting"

Survival games are normally bleak affairs. Tense, unforgiving simulations of desperation and death. So why is it that playing Eidolon, a survival …

What Dune Should Look Like

Mikhail Borulko is a freelance artist based in Russia.<p>This Dune image has stopped me dead in my tracks. I can't stop looking at it. And wishing it …

Sacred 3 Review

Rough Crowd Control<p>However games evolve, there's still something about frantically mashing buttons in a sea of monsters that never quite gets old. …

Road Not Taken Review

Lost in the Woods<p>Road Not Taken asked that I stop to consider every time I moved my jawa-like wizard around its grid-based maps. On one level I …

Velocity 2X's PS4/Vita Release Date, New Trailer

So very fast.<p>Velocity Ultra is easily one of PS Vita's best games, and it's pretty damn good on PlayStation 3, too. And now, our long national …

Metrico Review

Counting Problems<p>Metrico is a PlayStation Vita-exclusive puzzle game immersed in mathematics. Charts and graphs adorn its backgrounds; geometric …

Fates Forever Review

Mano a MOBA<p>With more than 27 million active daily players, League of Legends is the most popular game in the world right now. Of course someone would …

Lionhead and EA Veterans Announce Multiplayer Sandbox Oort Online

They hope the beautiful voxel world will become a "second home" for gamers.<p>UK-based studio Wonderstruck, whose employee lineup features many veterans …

Scale Proves Size is Everything

Ewen Hosie<p>Scale, a Kickstarter project from CubeHeart Games, is a physics-based first-person puzzle platformer that plays out like a curious fusion …

'Who are your game dev heroes?'

Those of us who truly love games -- enough to want to make them a career -- are often in thrall to the classics. But as developers grow older, they …

a 2D arcade/platformer inspired by Zelda II

July 15, 2014 2:00 PM | Ahmed Abdel Samea<p>Shadowcrypt by One-Bit Punch is a combat-oriented 2D arcade/platformer inspired by Zelda II: The Adventure …

IndieGames.com Ludum Dare 23 Jam winner Inside My Radio being developed for commercial release

Seaven Studio, developer of Ethan Meteor Hunter, has partnered with TurboDindon to develop Ludum Dare 23 Jam winner Inside My Radio for commercial …

IndieGames.com Fly through the air with the greatest of ease in A Story About My Uncle

A Story About My Uncle is a first person platformer set in a a bedtime story about a boy adventuring through a strange world on a search for his …

The Ambitions of No Man's Sky on PS4

Sean Murray, of Hello Games, talks about the procedurally generated game.<p>Sean Murray, managing director of No Man's Sky developer Hello Games, …