Tim Mills

5 Flips | 1 Magazine | 4 Following | @LordOfLetterbox | Keep up with Tim Mills on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Tim Mills”

Stepping out with the Stinky Footboard, a PC gaming controller for your feet

In an era when accessory manufacturers are releasing computer mice with ever-increasing numbers of buttons, the creators of the Stinky Footboard decided to go in a different direction. They wanted to fill a niche that hasn't really existed until now, and give players of PC games not just another …

BioWare details the bumpy first year of Star Wars: The Old Republic

SWOTOR's first year<p>BioWare's massively-multiplayer online role-playing game, <i>Star Wars: The Old Republic</i>, had a rough launch year because the studio underestimated how much content the game would need and how resource-intensive it would be, according to senior creative director James Ohlen.<p>Ohlen …

Far Cry 3 lead writer advocates for Method acting in video games

Jeffrey Yohalem, the lead writer of <i>Far Cry 3</i>, began his panel conventionally enough, making an aspirational call to action. To improve games writing, he said, developers should treat players like Method actors.<p>Video games, Yohalem said, are the latest and most evolved form of performance. As …

Deliberately diegetic: Dead Space's lead interface designer chronicles the UI's evolution at GDC

With a final pull of the trigger, space engineer Isaac Clarke severs the Necromorph's last limb, and it slumps out of life.<p>Clarke barely survived his latest encounter with a cabal of zombie-like enemies. There's no way to know what's around the next corner, and supplies are scarce. He uses the …

Telltale on why players chose the tough girl instead of the nerdy guy in The Walking Dead

At GDC 2013, Telltale writers Sean Vanaman and Jake Rodkin hosted a panel exploring both the successes and failures of the developer's popular <i>The Walking Dead</i> episodic game series. They explained that the game was designed to be a character-centric narrative, so the panel would focus on characters …