Jack Roper

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The story of Warframe: how a game no publisher wanted found 26 million players

In early 2013, Digital Extremes finally released the free-to-play space-ninja shooter it had wanted to make for over 13 years, but that doesn’t mean …

PC Gaming

The Best Websites to Learn Coding

In the following list you’ll find some of the best web-based courses and free eBooks about a variety of programming languages. I have also added a …

You’ve got a story to tell? Start designing it!

Storytelling + UI Design = ?!<p>Storytelling is a strong tool we’ve been using since the early stages of communication. It helps us to combine fragments …

A Virtual Reality Manifesto: The Good, Bad, and the Ugly

“I can’t wait to see the art that people make with this.”<p>Those were the first words from my friend Ryan after spending ten minutes in virtual …

Please don’t learn to code, learn to understand code instead

“I notice you haven’t written all that much of your own software.”<p>The interviewer was looking at my code samples. They were largely patches that …

Five years of Sword & Sworcery: the history of a weird and beautiful game

Five years ago, Craig D. Adams was riding a Toronto streetcar home after a long day at work, when he looked up from his phone and was confused about where he was. That evening, Adams — an artist and game designer better known under the pseudonym Superbrothers — had just released his first game, a …

GDC

hbcpress.com

Swap Fire is a Wii U shooter that wants to redefine the genre

The Wii U may not be the console that players look to for first person shooters, but the upcoming <i>Swap Fire</i> has ambitions to take on the genre's …

Video Games Should Be Taught In School

Actually, I’m going to amend the title, just a little. Games could take the place of school. Could. But not every subject, just a few. At the very least, schools and teachers need to understand exactly what kind of opportunities they’re missing by dismissing video games. A few of them get it, but …

SimCity