Chris Cox

239 Flips | 3 Magazines | 1 Like | 659 Followers | @ChrisJAC6gf0 | Keep up with Chris Cox on Flipboard, a place to see the stories, photos, and updates that matter to you. Flipboard creates a personalized magazine full of everything, from world news to life’s great moments. Download Flipboard for free and search for “Chris Cox”

I wanna make a fighting game! - A practical guide for beginners (part I)

Original Level Drawings of Legend of Zelda

Nintendo UK uploaded a bunch of paper scans, which show the way the cult game levels were planned.<p>With modern game development, everything is going …

How Stardew Valley creator Eric Barone coped with a four year dev cycle

<i>Stardew Valley</i> creator Eric "ConcernedApe" Barone took to Reddit yesterday for an "Ask Me Anything" session, and shared a few tidbits about what …

Holy bad move, Batman: Video game includes image of actual Russian murder victim

Today in stories about companies who really, really wish they had vetted images from their games a bit closer, we get a particularly unfortunate …

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Entertainment Industry

Game career advice from women who have been there and done that

Getting started in the game industry is hard! Luckily, there are lots of people who have done it and are passionate about helping others do the …

Classic Postmortem: XCOM: Enemy Unknown , which turns 5 today

<b>In honor of the 5th anniversary of the release of the brilliant XCOM: Enemy Unknown, we present this classic postmortem, which first appeared in the</b> …

Bethesda PR VP: Design games to be unique rather than crowdpleasers

In an interview shared by GamesRadar, Bethesda’s VP of PR and marketing Pete Hines spoke about everything from <i>Doom</i> and <i>Prey</i> delays and cancellations, …

The Year In Video Game Sex, 2016

2016 was a big year for nerdy perverts. <i>Overwatch</i> alone probably started an entire sex industry, VR porn became the face of virtual reality, and more …

videogame

How One Video Game Unflinchingly Tackles Racism With History And Raw Interactions

It's 1968 in New Bordeaux, La. On the surface all looks tranquil as you drive through the bustling city in your red Pontiac, tapping your foot to Sam Cooke's "Chain Gang."<p>But as you take a sharp left down a winding back alley, an alarming sight gives you pause. Behind you, trucks painted with the …

7 great minigames that game developers should study

Many games have interesting and rewarding minigames embedded inside of them. Think of the card game <i>Pazaak</i> in <i>Knights of the Old Republic,</i> which …

Understanding User Psychology: Thinking Like a Game Designer

[This is the third post in my <b>Understanding User Psychology</b> series. If you haven't already, make sure to check out Meet Your Happy Chemicals and The …

Gen Jam 2016 - procedurally generating sprites

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Google's AI continues to crush humans at ancient game Go

AlphaGo continues its reign of board game domination.<p>The AI program developed by DeepMind, a Google-owned artificial intelligence company based in the UK, has been secretly playing and beating some of the world's best Go players online. DeepMind founder Demis Hassabis revealed in a tweet Wednesday …

UK games industry to carry on growing in 2017, says TIGA

UK trade association TIGA has laid out its expectations for the British games industry as we head into 2017, and the key word is "growth."<p>After …

Gamasutra: Stanislav Costiuc's Blog - How Valiant Hearts drives you to the breaking point

<b><br>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

Creating compelling puzzles in Rise of the Tomb Raider

Crystal Dynamics' last <i>Tomb Raider</i> game was a reboot in the form of a gritty and action-heavy coming-of-age story. The studio's followup, <i>Rise of the</i> …

Epic Classroom Examples of Minecraft in Education

Minecraft has become arguably one of the most popular games in history. This is evident not only with gaming communities but also among educators. If …

Hitman creative director looks back at Hitman’s first season and games as a service

Hitman is a weird video game franchise. You incarnate an assassin-for-hire and you have to kill various targets in different cities around the world. But you get to decide how you want to do it.<p>While many AAA games are putting a lot of emphasis on cut scenes, story lines and closed environments, …

Game Development

No-Mans-Sky-Crazy-Programming-Facts

<b>Artists, designers, musicians and astrophysicists talk about why the vast, generative universe in a game that builds itself is grander and less</b> …

Designing Games for eSports - by Ramin Shokrizade

A pending deal by League of Legends maker RIOT Games to sell the eSports distribution rights to their game for nearly $100M a year signals the start …

How to create pace in multiplayer games

<b>The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.<br>The thoughts and opinions expressed are those of</b> …

The principles guiding Deus Ex: Mankind Divided's level design

A couple months ago, I wrote a feature about level designers and how they approach their work. Despite interviewing designers who work on very …

A Guide to Cultivating A Career on Game Design

Game designers are an integral part of the creative team behind every successful video game. Here are a few Steps to Becoming a Good Game Designer.

Learning with the Great: Pokemon Gaming Levels

If you are older than five you know what Pokemon are, but it is safe to assume that there are still people who haven’t played any Pokemon games—fight …

Inside The Mind Of Steve Gaynor, The Level Designer Behind 'Gone Home' And 'BioShock 2'

A pillow fort serves as a defensive stronghold for a grease-stained pizza box and a treasure trove of <i>X-Files</i> VHS tapes. But something feels amiss; the whine of an emergency broadcast rings out over the cracks of a thunderstorm outside. It’s your family’s Portland home, a digital place crafted in …

How Telltale designs narrative-driven games

It's easy to talk about games as "narrative-driven" experiences, but much more challenging to actually design and create one that guides players …

Indie Focus: Fresh takes on genre storytelling with 'Arrival,' 'The Monster' and 'The Love Witch'

Hello! I'm Mark Olsen, and welcome to your weekly field guide to a world of Only Good Movies.<p>The AFI Fest is still in full swing. Josh Rottenberg wrote a great overview of the festival, where director of programming Lane Kneedler told him, “It’s interesting to come to AFI Fest and see these artists …

'Text looks rubbish' and other VR design lessons learned on EVE: Valkyrie

Andrew Willans has been in the game industry for a while, working on projects like <i>Watch Dogs</i> and <i>Grow Home</i> before joining CCP Games to work on <i>Eve:</i> …